| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Soleil Fournier
Black Serpent Technologies The-Culture
163
|
Posted - 2016.10.13 23:50:21 -
[1] - Quote
The constant upgrade spam is going to push players away fast. It would help significantly if they weren't spammed at every tool-tip to upgrade. You don't want players feeling like this is a cheap quality money-grab F2P game. Beyond the upgrade spam, that popup gets in the way when you just want to interact with that item like normal.
I promise you, less is more here. |

Soleil Fournier
Black Serpent Technologies The-Culture
164
|
Posted - 2016.10.14 00:09:54 -
[2] - Quote
Oxigun wrote: 3) Can we pretty please have the categories (e.g. Armor, shield, Navigation etc) as a vertical list on the left hand side with a separate panel on the right when they are opened? That would help the situation.
I think this would work nicely. |

Soleil Fournier
Black Serpent Technologies The-Culture
170
|
Posted - 2016.10.17 11:14:13 -
[3] - Quote
Nice updates so far.
Please list skill categories alphabetically. Right now it's based on most skillpoints, but alphabetically is better. Reason being you automatically know where to look for a category when it's alphabetical, but you probably wont have your highest skills memorized and will have to search harder to find a specific category.
Don't like that untrained levels were reverted back to shaded boxes. The bullet points for untrained levels worked great while we had them, they were much easier to understand.
More differentiation is needed between untrained skills plugged into your head and those that aren't in your head. Coloring the titles seems like a good solution.
Under skill selection (All skills, My skills, can train now) add an "Alpha skills" option.
It would be great if we could move sub-tabs around by drag and drop. IE I'd like to move 'attributes' to be the first tab listed on the left. Drag and drop allows players to customize based on personal preference. |

Soleil Fournier
Black Serpent Technologies The-Culture
170
|
Posted - 2016.10.17 11:25:30 -
[4] - Quote
Also, when you click on a category, please add trained skill point totals next to the "all skills" selection. That way we don't have to hover for the tooltip to see the total for that category. |

Soleil Fournier
Black Serpent Technologies The-Culture
170
|
Posted - 2016.10.19 10:12:11 -
[5] - Quote
Please allow us to hide skills plugged into your head but have 0 skillpoints trained into them. |

Soleil Fournier
Black Serpent Technologies The-Culture
171
|
Posted - 2016.10.25 05:42:39 -
[6] - Quote
Well if the devs are still reading, :
1) It would be extremely beneficial to have an "Alpha Clone" category (like Armor, Spaceship command, etc), where you put all of the alpha clone skills on one page together. I think that would give players a better representation for alphas and help them identify what skills are available to them, rather than having one skill on this page, and two skills on that page, etc etc.
2) Please alphabetize the category list like it is on TQ (Armor, Drones, Electronic Systems....) so finding a category is easier.
3) Please add the option to hide skills at 0 sp. I use on TQ and would enjoy it on this new skillsheet too.
4) It would be great to have the skill point totals for that category shown at the top of the category, and not just on the tooltip. |
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